Uses of Interface
de.studiocode.invui.gui.GUI
Packages that use GUI
Package
Description
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Uses of GUI in de.studiocode.invui.animation
Methods in de.studiocode.invui.animation with parameters of type GUI -
Uses of GUI in de.studiocode.invui.animation.impl
Methods in de.studiocode.invui.animation.impl with parameters of type GUI -
Uses of GUI in de.studiocode.invui.gui
Methods in de.studiocode.invui.gui that return GUIMethods in de.studiocode.invui.gui that return types with arguments of type GUIMethods in de.studiocode.invui.gui with parameters of type GUIModifier and TypeMethodDescriptionvoidGUI.fillRectangle(int x, int y, @NotNull GUI gui, boolean replaceExisting) voidGUIParent.handleSlotElementUpdate(GUI child, int slotIndex) Called by the childGUIto report an update of aSlotElement.Constructors in de.studiocode.invui.gui with parameters of type GUI -
Uses of GUI in de.studiocode.invui.gui.builder
Classes in de.studiocode.invui.gui.builder with type parameters of type GUIMethods in de.studiocode.invui.gui.builder that return types with arguments of type GUIMethods in de.studiocode.invui.gui.builder with parameters of type GUIMethod parameters in de.studiocode.invui.gui.builder with type arguments of type GUI -
Uses of GUI in de.studiocode.invui.gui.builder.guitype
Classes in de.studiocode.invui.gui.builder.guitype with type parameters of type GUI -
Uses of GUI in de.studiocode.invui.gui.impl
Classes in de.studiocode.invui.gui.impl that implement GUIModifier and TypeClassDescriptionclassclassAGUIwith pages.classA scrollableGUIclassA normalGUIwithout any special features.classclassclassclassclassclassclassMethods in de.studiocode.invui.gui.impl that return types with arguments of type GUIMethods in de.studiocode.invui.gui.impl with parameters of type GUIModifier and TypeMethodDescriptionvoidBaseGUI.fillRectangle(int x, int y, @NotNull GUI gui, boolean replaceExisting) voidBaseGUI.handleSlotElementUpdate(GUI child, int slotIndex) Method parameters in de.studiocode.invui.gui.impl with type arguments of type GUIModifier and TypeMethodDescriptionvoidvoidConstructor parameters in de.studiocode.invui.gui.impl with type arguments of type GUIModifierConstructorDescriptionSimplePagedNestedGUI(int width, int height, @Nullable List<GUI> guis, int... itemListSlots) SimplePagedNestedGUI(@Nullable List<GUI> guis, @NotNull Structure structure) SimpleScrollNestedGUI(int width, int height, @Nullable List<GUI> guis, int... itemListSlots) SimpleScrollNestedGUI(@Nullable List<GUI> guis, @NotNull Structure structure) SimpleTabGUI(int width, int height, @NotNull List<GUI> tabs, int[] listSlots) SimpleTabGUI(@NotNull List<GUI> tabs, @NotNull Structure structure) -
Uses of GUI in de.studiocode.invui.gui.structure
Methods in de.studiocode.invui.gui.structure with parameters of type GUI -
Uses of GUI in de.studiocode.invui.item.impl.controlitem
Classes in de.studiocode.invui.item.impl.controlitem with type parameters of type GUI -
Uses of GUI in de.studiocode.invui.util
Methods in de.studiocode.invui.util with parameters of type GUIModifier and TypeMethodDescriptionstatic org.bukkit.inventory.InventoryInventoryUtils.createMatchingInventory(GUI gui, String title) -
Uses of GUI in de.studiocode.invui.window
Methods in de.studiocode.invui.window that return GUI -
Uses of GUI in de.studiocode.invui.window.impl
Methods in de.studiocode.invui.window.impl that return types with arguments of type GUI -
Uses of GUI in de.studiocode.invui.window.impl.merged
Methods in de.studiocode.invui.window.impl.merged that return types with arguments of type GUIModifier and TypeMethodDescriptionMergedWindow.getWhereClicked(org.bukkit.event.inventory.InventoryClickEvent event) -
Uses of GUI in de.studiocode.invui.window.impl.merged.combined
Methods in de.studiocode.invui.window.impl.merged.combined that return GUIMethods in de.studiocode.invui.window.impl.merged.combined that return types with arguments of type GUIModifier and TypeMethodDescriptionCombinedWindow.getGuiAt(int index) CombinedWindow.getWhereClicked(org.bukkit.event.inventory.InventoryClickEvent event) Methods in de.studiocode.invui.window.impl.merged.combined with parameters of type GUIModifier and TypeMethodDescriptionvoidCombinedWindow.handleSlotElementUpdate(GUI child, int slotIndex) Constructors in de.studiocode.invui.window.impl.merged.combined with parameters of type GUIModifierConstructorDescriptionCombinedWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui, org.bukkit.inventory.Inventory upperInventory, boolean closeable, boolean removeOnClose) SimpleCombinedWindow(org.bukkit.entity.Player player, String title, GUI gui) SimpleCombinedWindow(org.bukkit.entity.Player player, String title, GUI gui, boolean closeable, boolean removeOnClose) SimpleCombinedWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui) SimpleCombinedWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui, boolean closeable, boolean removeOnClose) -
Uses of GUI in de.studiocode.invui.window.impl.merged.split
Methods in de.studiocode.invui.window.impl.merged.split that return GUIMethods in de.studiocode.invui.window.impl.merged.split that return types with arguments of type GUIModifier and TypeMethodDescriptionSplitWindow.getGuiAt(int index) SplitWindow.getWhereClicked(org.bukkit.event.inventory.InventoryClickEvent event) Methods in de.studiocode.invui.window.impl.merged.split with parameters of type GUIModifier and TypeMethodDescriptionvoidSplitWindow.handleSlotElementUpdate(GUI child, int slotIndex) Constructors in de.studiocode.invui.window.impl.merged.split with parameters of type GUIModifierConstructorDescriptionAnvilSplitWindow(org.bukkit.entity.Player player, String title, GUI upperGui, GUI lowerGui, boolean closeable, Consumer<String> renameHandler) AnvilSplitWindow(org.bukkit.entity.Player player, String title, GUI upperGui, GUI lowerGui, Consumer<String> renameHandler) AnvilSplitWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI upperGui, GUI lowerGui, boolean closeable, Consumer<String> renameHandler) AnvilSplitWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI upperGui, GUI lowerGui, Consumer<String> renameHandler) CartographySplitWindow(org.bukkit.entity.Player player, String title, GUI upperGui, GUI lowerGui) CartographySplitWindow(org.bukkit.entity.Player player, String title, GUI upperGui, GUI lowerGui, boolean closeable) CartographySplitWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI upperGui, GUI lowerGui) CartographySplitWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI upperGui, GUI lowerGui, boolean closeable) SimpleSplitWindow(org.bukkit.entity.Player player, String title, GUI upperGui, GUI lowerGui) SimpleSplitWindow(org.bukkit.entity.Player player, String title, GUI upperGui, GUI lowerGui, boolean closeable, boolean removeOnClose) SimpleSplitWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI upperGui, GUI lowerGui) SimpleSplitWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI upperGui, GUI lowerGui, boolean closeable, boolean removeOnClose) SplitWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI upperGui, GUI lowerGui, org.bukkit.inventory.Inventory upperInventory, boolean initItems, boolean closeable, boolean removeOnClose) -
Uses of GUI in de.studiocode.invui.window.impl.single
Methods in de.studiocode.invui.window.impl.single that return GUIMethods in de.studiocode.invui.window.impl.single that return types with arguments of type GUIMethods in de.studiocode.invui.window.impl.single with parameters of type GUIModifier and TypeMethodDescriptionvoidSingleWindow.handleSlotElementUpdate(GUI child, int slotIndex) Constructors in de.studiocode.invui.window.impl.single with parameters of type GUIModifierConstructorDescriptionAnvilWindow(org.bukkit.entity.Player player, String title, GUI gui, boolean closeable, Consumer<String> renameHandler) AnvilWindow(org.bukkit.entity.Player player, String title, GUI gui, Consumer<String> renameHandler) AnvilWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui, boolean closable, Consumer<String> renameHandler) AnvilWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui, Consumer<String> renameHandler) CartographyWindow(org.bukkit.entity.Player player, String title, GUI gui) CartographyWindow(org.bukkit.entity.Player player, String title, GUI gui, boolean closeable) CartographyWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui) CartographyWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui, boolean closeable) SimpleWindow(UUID viewerUUID, String title, GUI gui) SimpleWindow(UUID viewerUUID, String title, GUI gui, boolean closeable, boolean removeOnClose) SimpleWindow(UUID viewerUUID, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui) SimpleWindow(UUID viewerUUID, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui, boolean closeable, boolean removeOnClose) SimpleWindow(org.bukkit.entity.Player player, String title, GUI gui) SimpleWindow(org.bukkit.entity.Player player, String title, GUI gui, boolean closeable, boolean removeOnClose) SimpleWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui) SimpleWindow(org.bukkit.entity.Player player, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui, boolean closeable, boolean removeOnClose) SingleWindow(UUID viewerUUID, net.md_5.bungee.api.chat.BaseComponent[] title, GUI gui, org.bukkit.inventory.Inventory inventory, boolean initItems, boolean closeable, boolean removeOnClose)